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Revisiting Monocular SLAM with Spatio-Temporal Scene Modeling
V. Piedade, L. Manam, M. Yamazaki, P. Miraldo IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2026 Project · Paper · Video · Poster This work proposes a novel pipeline for real-time monocular V-SLAM, SLAM-MER, that (1) introduces a new spatio-temporal camera localization approach, and (2) achieves real-time performance (>80 FPS). The framework, developed from scratch in C++, is open-source and modular to allow further V-SLAM development. |
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SAC-GNC: SAmple Consensus for adaptive Graduated Non-Convexity
V. Piedade, C. Sidhartha, J. Gaspar, V. M. Govindu, P. Miraldo IEEE/CVF International Conference on Computer Vision (ICCV), 2025 Project · Paper · Code · Video · Poster Highlight paper (2.3%) SAC-GNC is a novel adaptive annealing strategy for Graduated Non-Convexity (GNC) that integrates sample consensus into the classical GNC framework. The addition of sample consensus improves robustness and reduces dependence on predefined parameters. The effectiveness of this approach is demonstrated in point cloud registration and pose graph optimization tasks. |
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A Probability-guided Sampler for Neural Implicit Surface Rendering
G. D. Pais, V. Piedade, M. Chatterjee, M. Greiff, and P. Miraldo European Conference on Computer Vision (ECCV), 2024 Project · Paper · arXiv · Video · Poster We propose a novel pixel sampler for neural implicit rendering that leverages the scene's Signed Distance Function (SDF). This approach achieves sharper reconstructions and improved performance in less-observed regions without requiring additional prior data. |
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BANSAC: A dynamic BAyesian Network for adaptive SAmple Consensus
V. Piedade, P. Miraldo IEEE/CVF International Conference on Computer Vision (ICCV), 2023 Project · Paper · arXiv · Code · Video · Poster BANSAC is a novel sampling strategy for RANSAC. We introduce a dynamic Bayesian network that iteratively updates the inlier probabilities of individual data points. In each iteration, these updated probabilities guide the sampling process. This approach outperforms state-of-the-art baselines in terms of both accuracy and efficiency. |
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STORESLAM: Accurate Agent Localization and Mapping Methods for Structured Indoor Retail Store Environments
Participated in the development of a custom visual SLAM system designed for autonomous mobile robots navigating retail store environments. Built from scratch in C++, the system leverages a single fisheye stereo camera to achieve robust, real-time localization and mapping in dynamic, real-world settings. |
Last updated on May 29, 2026.